Product Description:

Name: Vincent Whyte

Timeframe: 01/09/18 to 12/10/18

Project Detail:

Created a high speed mouse clicking game. The object of the game is to click on and destroy as many shapes as you can before the time runs out.

Followed tutorials to create the basic game, and completed these objectives on my own:

  • Added a random wait time before enemies re-spawn.
  • Added two additional enemy shapes.
  • Added a sound effect when the mouse is clicked
  • Made a moving cube that moves in a random direction
  • Made the sphere objects flash and disappear after 3 seconds. 
  • Made the spheres move in a circular pattern, and spawn at a random time.

Software Used: Unity and Visual Studio.

Final Thoughts:

I found the tutorials clear and easy to follow. I found some of the on your own tasks more difficult and time consuming than expected, especially making the sphere flash and disappear after a countdown, but I have gained a good understanding of working with co-routines as a result.

Time Breakdown:

Estimates:                                                       Actual:
    Setup                           10 minutes        20 minutes
    Assests                       45 minutes        80 minutes
    Player                          30 minutes        80 minutes
    Enemy                         20 minutes        60 minutes
    Menus                         40 minutes        20 minutes
    GUI                               30 minutes        10 minutes
    Moving Cube          60 minutes        240 minutes
    Blinking Sphere     60 minutes        240 minutes
    Build                            10 minutes         10 minutes
    Playtest                      60 minutes        60 minutes
    Review                        10 minutes        10 minutes

StatusReleased
PlatformsHTML5
AuthorVince Games
Made withUnity