Project 1 - Click and Destroy
Product Description:
Name: Vincent Whyte
Timeframe: 01/09/18 to 12/10/18
Project Detail:
Created a high speed mouse clicking game. The object of the game is to click on and destroy as many shapes as you can before the time runs out.
Followed tutorials to create the basic game, and completed these objectives on my own:
- Added a random wait time before enemies re-spawn.
- Added two additional enemy shapes.
- Added a sound effect when the mouse is clicked
- Made a moving cube that moves in a random direction
- Made the sphere objects flash and disappear after 3 seconds.
- Made the spheres move in a circular pattern, and spawn at a random time.
Software Used: Unity and Visual Studio.
Final Thoughts:
I found the tutorials clear and easy to follow. I found some of the on your own tasks more difficult and time consuming than expected, especially making the sphere flash and disappear after a countdown, but I have gained a good understanding of working with co-routines as a result.
Time Breakdown:
Estimates: Actual:
Setup 10 minutes 20 minutes
Assests 45 minutes 80 minutes
Player 30 minutes 80 minutes
Enemy 20 minutes 60 minutes
Menus 40 minutes 20 minutes
GUI 30 minutes 10 minutes
Moving Cube 60 minutes 240 minutes
Blinking Sphere 60 minutes 240 minutes
Build 10 minutes 10 minutes
Playtest 60 minutes 60 minutes
Review 10 minutes 10 minutes
Status | Released |
Platforms | HTML5 |
Author | Vince Games |
Made with | Unity |